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YouTube Default Audio Track

Makes it possible to select the desired Audio Track played by default.

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

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回复【脚本】获取最新教程和防失联地址

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

🚀 安装遇到问题?关注公众号获取帮助

公众号二维码

扫码关注【爱吃馍】

回复【脚本】获取最新教程和防失联地址

// ==UserScript==
// @name         YouTube Default Audio Track
// @namespace    bp-yt-audio-track-default
// @version      1.4
// @description  Makes it possible to select the desired Audio Track played by default.
// @author       BuIlDaLiBlE
// @match        https://www.youtube.com/*
// @match        https://www.youtube-nocookie.com/*
// @icon         https://www.youtube.com/favicon.ico
// @grant        none
// @run-at       document-end
// @license      MIT
// ==/UserScript==
"use strict";

const DESIRED_AUDIO_TRACK = "original"; // The desired audio track name (can be partial)

window.addEventListener("yt-navigate-finish", main, true);
const observer = new MutationObserver(
    (mutations, shortsReady = false, videoPlayerReady = false) =>
    {
        outer: for(const mutation of mutations)
        {
            for(const node of mutation.addedNodes)
            {
                if(!shortsReady)
                {
                    shortsReady = node.tagName === "YTD-SHORTS";
                }
                if(!videoPlayerReady)
                {
                    videoPlayerReady = typeof node.className === "string" && node.className.includes("html5-main-video");
                }
                if(shortsReady || videoPlayerReady)
                {
                    observer.disconnect();
                    main();
                    break outer;
                }
            }
        }
    }
);
observer.observe(document.documentElement,
{
    childList: true,
    subtree: true,
});

async function main()
{
    let player = getPlayer();
    while(!player)
    {
        player = getPlayer();
        await new Promise(resolve => setTimeout(resolve, 5));
    }
    forceAudioTrack(player);
}

function getPlayer()
{
    let player;
    if(window.location.href.includes("youtube.com/shorts"))
    {
        player = document.querySelector("#shorts-player");
    }
    else
    {
        player = document.querySelector("#movie_player");
    }
    return player;
}

function forceAudioTrack(player)
{
    try
    {
        const availableAudioTracks = player.getAvailableAudioTracks();
        const currentAudioTrack = player.getAudioTrack();
        let languageObject;

        if(availableAudioTracks === undefined || availableAudioTracks.length == 0)
        {
            return;
        }

        for(let object in currentAudioTrack)
        {
            if(currentAudioTrack[object].name)
            {
                languageObject = object;
                break;
            }
        }

        if(!currentAudioTrack[languageObject].name.toLowerCase().includes(DESIRED_AUDIO_TRACK.toLowerCase()))
        {
            for(const track of availableAudioTracks)
            {
                if(track[languageObject].name.toLowerCase().includes(DESIRED_AUDIO_TRACK.toLowerCase()))
                {
                    player.setAudioTrack(track);
                    break;
                }
            }
        }
    }
    catch(error)
    {
        console.error("Error setting Audio Track:", error.message);
    }
}