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IdlePixel+ Custom Handling

Library for parsing custom messages.

This script should not be not be installed directly. It is a library for other scripts to include with the meta directive // @require https://update.greasyfork.org/scripts/484046/1307197/IdlePixel%2B%20Custom%20Handling.js

You will need to install an extension such as Tampermonkey, Greasemonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

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You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

🚀 安装遇到问题?关注公众号获取帮助

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回复【脚本】获取最新教程和防失联地址

Author
Lux-Ferre
Version
1.0.0
Created
2024-01-06
Updated
2024-01-06
Size
1.45 KB
License
MIT

Idle-Pixel Custom Handling Framework Plugin

Extension to IP+ that adds static methods for handling custom websocket messages. It is designed to make using customs in the Anwin Custom Standard format easier.

The ACS format is: CUSTOM=recipient:callbackId:plugin:command:payload

Parser

Customs.parseCustom(player, content, callbackId)

Returns a single object of the form:

{
    player: player,
    callbackId: callbackId,
    anwinFormatted: true,
    plugin: plugin,
    command: command, 
    payload: payload
}

Note: If message is not in the ACS format, the returned object will be of the form:

{
    player: player,
    callbackId: callbackId,
    anwinFormatted: false,
    plugin: "unknown",
    command: "unknown", 
    payload: content
}

Sender

Customs.sendBasicCustom(recipient, plugin, command, payload)

This method will create an IP+ custom object and pass it on to IdlePixelPlus.sendCustomMessage()

If the advanced features of IdlePixelPlus.sendCustomMessage() are needed (ie callback functions), that method will have to be called directly instead.