🎉 欢迎访问GreasyFork.Org 镜像站!本镜像站由公众号【爱吃馍】搭建,用于分享脚本。联系邮箱📮

Greasy fork 爱吃馍镜像

Greasy Fork is available in English.

📂 缓存分发状态(共享加速已生效)
🕒 页面同步时间:2026/01/14 02:26:47
🔄 下次更新时间:2026/01/14 03:26:47
手动刷新缓存

hat-dictionary

hat-dictionary for moomoo.io

สคริปต์นี้ไม่ควรถูกติดตั้งโดยตรง มันเป็นคลังสำหรับสคริปต์อื่น ๆ เพื่อบรรจุด้วยคำสั่งเมทา // @require https://update.greasyfork.org/scripts/479457/1277987/hat-dictionary.js

คุณจะต้องติดตั้งส่วนขยาย เช่น Tampermonkey, Greasemonkey หรือ Violentmonkey เพื่อติดตั้งสคริปต์นี้

You will need to install an extension such as Tampermonkey to install this script.

คุณจะต้องติดตั้งส่วนขยาย เช่น Tampermonkey หรือ Violentmonkey เพื่อติดตั้งสคริปต์นี้

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install a user script manager extension to install this script.

(I already have a user script manager, let me install it!)

🚀 安装遇到问题?关注公众号获取帮助

公众号二维码

扫码关注【爱吃馍】

回复【脚本】获取最新教程和防失联地址

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

🚀 安装遇到问题?关注公众号获取帮助

公众号二维码

扫码关注【爱吃馍】

回复【脚本】获取最新教程和防失联地址

var hats = [{
        id: 45,
        name: "Shame!",
        dontSell: !0,
        price: 0,
        scale: 120,
        desc: "hacks are for losers"
    }, {
        id: 51,
        name: "Moo Cap",
        price: 0,
        scale: 120,
        desc: "coolest mooer around"
    }, {
        id: 50,
        name: "Apple Cap",
        price: 0,
        scale: 120,
        desc: "apple farms remembers"
    }, {
        id: 28,
        name: "Moo Head",
        price: 0,
        scale: 120,
        desc: "no effect"
    }, {
        id: 29,
        name: "Pig Head",
        price: 0,
        scale: 120,
        desc: "no effect"
    }, {
        id: 30,
        name: "Fluff Head",
        price: 0,
        scale: 120,
        desc: "no effect"
    }, {
        id: 36,
        name: "Pandou Head",
        price: 0,
        scale: 120,
        desc: "no effect"
    }, {
        id: 37,
        name: "Bear Head",
        price: 0,
        scale: 120,
        desc: "no effect"
    }, {
        id: 38,
        name: "Monkey Head",
        price: 0,
        scale: 120,
        desc: "no effect"
    }, {
        id: 44,
        name: "Polar Head",
        price: 0,
        scale: 120,
        desc: "no effect"
    }, {
        id: 35,
        name: "Fez Hat",
        price: 0,
        scale: 120,
        desc: "no effect"
    }, {
        id: 42,
        name: "Enigma Hat",
        price: 0,
        scale: 120,
        desc: "join the enigma army"
    }, {
        id: 43,
        name: "Blitz Hat",
        price: 0,
        scale: 120,
        desc: "hey everybody i'm blitz"
    }, {
        id: 49,
        name: "Bob XIII Hat",
        price: 0,
        scale: 120,
        desc: "like and subscribe"
    }, {
        id: 57,
        name: "Pumpkin",
        price: 50,
        scale: 120,
        desc: "Spooooky"
    }, {
        id: 8,
        name: "Bummle Hat",
        price: 100,
        scale: 120,
        desc: "no effect"
    }, {
        id: 2,
        name: "Straw Hat",
        price: 500,
        scale: 120,
        desc: "no effect"
    }, {
        id: 15,
        name: "Winter Cap",
        price: 600,
        scale: 120,
        desc: "allows you to move at normal speed in snow",
        coldM: 1
    }, {
        id: 5,
        name: "Cowboy Hat",
        price: 1e3,
        scale: 120,
        desc: "no effect"
    }, {
        id: 4,
        name: "Ranger Hat",
        price: 2e3,
        scale: 120,
        desc: "no effect"
    }, {
        id: 18,
        name: "Explorer Hat",
        price: 2e3,
        scale: 120,
        desc: "no effect"
    }, {
        id: 31,
        name: "Flipper Hat",
        price: 2500,
        scale: 120,
        desc: "have more control while in water",
        watrImm: !0
    }, {
        id: 1,
        name: "Marksman Cap",
        price: 3e3,
        scale: 120,
        desc: "increases arrow speed and range",
        aMlt: 1.3
    }, {
        id: 10,
        name: "Bush Gear",
        price: 3e3,
        scale: 160,
        desc: "allows you to disguise yourself as a bush"
    }, {
        id: 48,
        name: "Halo",
        price: 3e3,
        scale: 120,
        desc: "no effect"
    }, {
        id: 6,
        name: "Soldier Helmet",
        price: 4e3,
        scale: 120,
        desc: "reduces damage taken but slows movement",
        spdMult: .94,
        dmgMult: .75
    }, {
        id: 23,
        name: "Anti Venom Gear",
        price: 4e3,
        scale: 120,
        desc: "makes you immune to poison",
        poisonRes: 1
    }, {
        id: 13,
        name: "Medic Gear",
        price: 5e3,
        scale: 110,
        desc: "slowly regenerates health over time",
        healthRegen: 3
    }, {
        id: 9,
        name: "Miners Helmet",
        price: 5e3,
        scale: 120,
        desc: "earn 1 extra gold per resource",
        extraGold: 1
    }, {
        id: 32,
        name: "Musketeer Hat",
        price: 5e3,
        scale: 120,
        desc: "reduces cost of projectiles",
        projCost: .5
    }, {
        id: 7,
        name: "Bull Helmet",
        price: 6e3,
        scale: 120,
        desc: "increases damage done but drains health",
        healthRegen: -5,
        dmgMultO: 1.5,
        spdMult: .96
    }, {
        id: 22,
        name: "Emp Helmet",
        price: 6e3,
        scale: 120,
        desc: "turrets won't attack but you move slower",
        antiTurret: 1,
        spdMult: .7
    }, {
        id: 12,
        name: "Booster Hat",
        price: 6e3,
        scale: 120,
        desc: "increases your movement speed",
        spdMult: 1.16
    }, {
        id: 26,
        name: "Barbarian Armor",
        price: 8e3,
        scale: 120,
        desc: "knocks back enemies that attack you",
        dmgK: .6
    }, {
        id: 21,
        name: "Plague Mask",
        price: 1e4,
        scale: 120,
        desc: "melee attacks deal poison damage",
        poisonDmg: 5,
        poisonTime: 6
    }, {
        id: 46,
        name: "Bull Mask",
        price: 1e4,
        scale: 120,
        desc: "bulls won't target you unless you attack them",
        bullRepel: 1
    }, {
        id: 14,
        name: "Windmill Hat",
        topSprite: !0,
        price: 1e4,
        scale: 120,
        desc: "generates points while worn",
        pps: 1.5
    }, {
        id: 11,
        name: "Spike Gear",
        topSprite: !0,
        price: 1e4,
        scale: 120,
        desc: "deal damage to players that damage you",
        dmg: .45
    }, {
        id: 53,
        name: "Turret Gear",
        topSprite: !0,
        price: 1e4,
        scale: 120,
        desc: "you become a walking turret",
        turret: {
            proj: 1,
            range: 700,
            rate: 2500
        },
        spdMult: .7
    }, {
        id: 20,
        name: "Samurai Armor",
        price: 12e3,
        scale: 120,
        desc: "increased attack speed and fire rate",
        atkSpd: .78
    }, {
        id: 58,
        name: "Dark Knight",
        price: 12e3,
        scale: 120,
        desc: "restores health when you deal damage",
        healD: .4
    }, {
        id: 27,
        name: "Scavenger Gear",
        price: 15e3,
        scale: 120,
        desc: "earn double points for each kill",
        kScrM: 2
    }, {
        id: 40,
        name: "Tank Gear",
        price: 15e3,
        scale: 120,
        desc: "increased damage to buildings but slower movement",
        spdMult: .3,
        bDmg: 3.3
    }, {
        id: 52,
        name: "Thief Gear",
        price: 15e3,
        scale: 120,
        desc: "steal half of a players gold when you kill them",
        goldSteal: .5
    }, {
        id: 55,
        name: "Bloodthirster",
        price: 2e4,
        scale: 120,
        desc: "Restore Health when dealing damage. And increased damage",
        healD: .25,
        dmgMultO: 1.2
    }, {
        id: 56,
        name: "Assassin Gear",
        price: 2e4,
        scale: 120,
        desc: "Go invisible when not moving. Can't eat. Increased speed",
        noEat: !0,
        spdMult: 1.1,
        invisTimer: 1e3
    }];
  var accessories = [{
        id: 12,
        name: "Snowball",
        price: 1e3,
        scale: 105,
        xOff: 18,
        desc: "no effect"
    }, {
        id: 9,
        name: "Tree Cape",
        price: 1e3,
        scale: 90,
        desc: "no effect"
    }, {
        id: 10,
        name: "Stone Cape",
        price: 1e3,
        scale: 90,
        desc: "no effect"
    }, {
        id: 3,
        name: "Cookie Cape",
        price: 1500,
        scale: 90,
        desc: "no effect"
    }, {
        id: 8,
        name: "Cow Cape",
        price: 2e3,
        scale: 90,
        desc: "no effect"
    }, {
        id: 11,
        name: "Monkey Tail",
        price: 2e3,
        scale: 97,
        xOff: 25,
        desc: "Super speed but reduced damage",
        spdMult: 1.35,
        dmgMultO: .2
    }, {
        id: 17,
        name: "Apple Basket",
        price: 3e3,
        scale: 80,
        xOff: 12,
        desc: "slowly regenerates health over time",
        healthRegen: 1
    }, {
        id: 6,
        name: "Winter Cape",
        price: 3e3,
        scale: 90,
        desc: "no effect"
    }, {
        id: 4,
        name: "Skull Cape",
        price: 4e3,
        scale: 90,
        desc: "no effect"
    }, {
        id: 5,
        name: "Dash Cape",
        price: 5e3,
        scale: 90,
        desc: "no effect"
    }, {
        id: 2,
        name: "Dragon Cape",
        price: 6e3,
        scale: 90,
        desc: "no effect"
    }, {
        id: 1,
        name: "Super Cape",
        price: 8e3,
        scale: 90,
        desc: "no effect"
    }, {
        id: 7,
        name: "Troll Cape",
        price: 8e3,
        scale: 90,
        desc: "no effect"
    }, {
        id: 14,
        name: "Thorns",
        price: 1e4,
        scale: 115,
        xOff: 20,
        desc: "no effect"
    }, {
        id: 15,
        name: "Blockades",
        price: 1e4,
        scale: 95,
        xOff: 15,
        desc: "no effect"
    }, {
        id: 20,
        name: "Devils Tail",
        price: 1e4,
        scale: 95,
        xOff: 20,
        desc: "no effect"
    }, {
        id: 16,
        name: "Sawblade",
        price: 12e3,
        scale: 90,
        spin: !0,
        xOff: 0,
        desc: "deal damage to players that damage you",
        dmg: .15
    }, {
        id: 13,
        name: "Angel Wings",
        price: 15e3,
        scale: 138,
        xOff: 22,
        desc: "slowly regenerates health over time",
        healthRegen: 3
    }, {
        id: 19,
        name: "Shadow Wings",
        price: 15e3,
        scale: 138,
        xOff: 22,
        desc: "increased movement speed",
        spdMult: 1.1
    }, {
        id: 18,
        name: "Blood Wings",
        price: 2e4,
        scale: 178,
        xOff: 26,
        desc: "restores health when you deal damage",
        healD: .2
    }, {
        id: 21,
        name: "Corrupt X Wings",
        price: 2e4,
        scale: 178,
        xOff: 26,
        desc: "deal damage to players that damage you",
        dmg: .25
    }];
var objects = [{
		id: 0,
		name: "food",
		layer: 0
	}, {
		id: 1,
		name: "walls",
		place: !0,
		limit: 30,
		layer: 0
	}, {
		id: 2,
		name: "spikes",
		place: !0,
		limit: 15,
		layer: 0
	}, {
		id: 3,
		name: "mill",
		place: !0,
		limit: 7,
		layer: 1
	}, {
		id: 4,
		name: "mine",
		place: !0,
		limit: 1,
		layer: 0
	}, {
		id: 5,
		name: "trap",
		place: !0,
		limit: 6,
		layer: -1
	}, {
		id: 6,
		name: "booster",
		place: !0,
		limit: 12,
		layer: -1
	}, {
		id: 7,
		name: "turret",
		place: !0,
		limit: 2,
		layer: 1
	}, {
		id: 8,
		name: "watchtower",
		place: !0,
		limit: 12,
		layer: 1
	}, {
		id: 9,
		name: "buff",
		place: !0,
		limit: 4,
		layer: -1
	}, {
		id: 10,
		name: "spawn",
		place: !0,
		limit: 1,
		layer: -1
	}, {
		id: 11,
		name: "sapling",
		place: !0,
		limit: 2,
		layer: 0
	}, {
		id: 12,
		name: "blocker",
		place: !0,
		limit: 3,
		layer: -1
	}, {
		id: 13,
		name: "teleporter",
		place: !0,
		limit: 1,
		layer: -1
	}]

    var weapons = [{
		id: 0,
		type: 0,
		name: "tool hammer",
		desc: "tool for gathering all resources",
		src: "hammer_1",
		length: 140,
		width: 140,
		xOff: -3,
		yOff: 18,
		dmg: 25,
		range: 65,
		gather: 1,
		speed: 300
	}, {
		id: 1,
		type: 0,
		age: 2,
		name: "hand axe",
		desc: "gathers resources at a higher rate",
		src: "axe_1",
		length: 140,
		width: 140,
		xOff: 3,
		yOff: 24,
		dmg: 30,
		spdMult: 1,
		range: 70,
		gather: 2,
		speed: 400
	}, {
		id: 2,
		type: 0,
		age: 8,
		pre: 1,
		name: "great axe",
		desc: "deal more damage and gather more resources",
		src: "great_axe_1",
		length: 140,
		width: 140,
		xOff: -8,
		yOff: 25,
		dmg: 35,
		spdMult: 1,
		range: 75,
		gather: 4,
		speed: 400
	}, {
		id: 3,
		type: 0,
		age: 2,
		name: "short sword",
		desc: "increased attack power but slower move speed",
		src: "sword_1",
		iPad: 1.3,
		length: 130,
		width: 210,
		xOff: -8,
		yOff: 46,
		dmg: 35,
		spdMult: .85,
		range: 110,
		gather: 1,
		speed: 300
	}, {
		id: 4,
		type: 0,
		age: 8,
		pre: 3,
		name: "katana",
		desc: "greater range and damage",
		src: "samurai_1",
		iPad: 1.3,
		length: 130,
		width: 210,
		xOff: -8,
		yOff: 59,
		dmg: 40,
		spdMult: .8,
		range: 118,
		gather: 1,
		speed: 300
	}, {
		id: 5,
		type: 0,
		age: 2,
		name: "polearm",
		desc: "long range melee weapon",
		src: "spear_1",
		iPad: 1.3,
		length: 130,
		width: 210,
		xOff: -8,
		yOff: 53,
		dmg: 45,
		knock: .2,
		spdMult: .82,
		range: 142,
		gather: 1,
		speed: 700
	}, {
		id: 6,
		type: 0,
		age: 2,
		name: "bat",
		desc: "fast long range melee weapon",
		src: "bat_1",
		iPad: 1.3,
		length: 110,
		width: 180,
		xOff: -8,
		yOff: 53,
		dmg: 20,
		knock: .7,
		range: 110,
		gather: 1,
		speed: 300
	}, {
		id: 7,
		type: 0,
		age: 2,
		name: "daggers",
		desc: "really fast short range weapon",
		src: "dagger_1",
		iPad: .8,
		length: 110,
		width: 110,
		xOff: 18,
		yOff: 0,
		dmg: 20,
		knock: .1,
		range: 65,
		gather: 1,
		hitSlow: .1,
		spdMult: 1.13,
		speed: 100
	}, {
		id: 8,
		type: 0,
		age: 2,
		name: "stick",
		desc: "great for gathering but very weak",
		src: "stick_1",
		length: 140,
		width: 140,
		xOff: 3,
		yOff: 24,
		dmg: 1,
		spdMult: 1,
		range: 70,
		gather: 7,
		speed: 400
	}, {
		id: 9,
		type: 1,
		age: 6,
		name: "hunting bow",
		desc: "bow used for ranged combat and hunting",
		src: "bow_1",
		req: ["wood", 4],
		length: 120,
		width: 120,
		xOff: -6,
		yOff: 0,
		projectile: 0,
		spdMult: .75,
		speed: 600
	}, {
		id: 10,
		type: 1,
		age: 6,
		name: "great hammer",
		desc: "hammer used for destroying structures",
		src: "great_hammer_1",
		length: 140,
		width: 140,
		xOff: -9,
		yOff: 25,
		dmg: 10,
		spdMult: .88,
		range: 75,
		sDmg: 7.5,
		gather: 1,
		speed: 400
	}, {
		id: 11,
		type: 1,
		age: 6,
		name: "wooden shield",
		desc: "blocks projectiles and reduces melee damage",
		src: "shield_1",
		length: 120,
		width: 120,
		shield: .2,
		xOff: 6,
		yOff: 0,
		spdMult: .7
	}, {
		id: 12,
		type: 1,
		age: 8,
		pre: 9,
		name: "crossbow",
		desc: "deals more damage and has greater range",
		src: "crossbow_1",
		req: ["wood", 5],
		aboveHand: !0,
		armS: .75,
		length: 120,
		width: 120,
		xOff: -4,
		yOff: 0,
		projectile: 2,
		spdMult: .7,
		speed: 700
	}, {
		id: 13,
		type: 1,
		age: 9,
		pre: 12,
		name: "repeater crossbow",
		desc: "high firerate crossbow with reduced damage",
		src: "crossbow_2",
		req: ["wood", 10],
		aboveHand: !0,
		armS: .75,
		length: 120,
		width: 120,
		xOff: -4,
		yOff: 0,
		projectile: 3,
		spdMult: .7,
		speed: 300
	}, {
		id: 14,
		type: 1,
		age: 6,
		name: "mc grabby",
		desc: "steals resources from enemies",
		src: "grab_1",
		length: 130,
		width: 210,
		xOff: -8,
		yOff: 53,
		dmg: 0,
		steal: 250,
		knock: .2,
		spdMult: 1.05,
		range: 125,
		gather: 0,
		speed: 700
	}, {
		id: 15,
		type: 1,
		age: 9,
		pre: 12,
		name: "musket",
		desc: "slow firerate but high damage and range",
		src: "musket_1",
		req: ["stone", 10],
		aboveHand: !0,
		rec: .35,
		armS: .6,
		hndS: .3,
		hndD: 1.6,
		length: 205,
		width: 205,
		xOff: 25,
		yOff: 0,
		projectile: 5,
		hideProjectile: !0,
		spdMult: .6,
		speed: 1500
	}]

var activeObjects = [{
		name: "apple",
		desc: "restores 20 health when consumed",
		req: ["food", 10],
		consume: function (e) {
			return e.changeHealth(20, e)
		},
		scale: 22,
		holdOffset: 15
	}, {
		age: 3,
		name: "cookie",
		desc: "restores 40 health when consumed",
		req: ["food", 15],
		consume: function (e) {
			return e.changeHealth(40, e)
		},
		scale: 27,
		holdOffset: 15
	}, {
		age: 7,
		name: "pizza",
		desc: "restores 30 health and another 50 over 5 seconds",
		req: ["food", 30],
		consume: function (e) {
			return !!(e.changeHealth(30, e) || e.health < 100) && (e.dmgOverTime.dmg = -10, e.dmgOverTime.doer = e, e.dmgOverTime.time = 5, !0)
		},
		scale: 27,
		holdOffset: 15
	}, {
		name: "wood wall",
		desc: "provides protection for your village",
		req: ["wood", 10],
		projDmg: !0,
		health: 380,
		scale: 50,
		holdOffset: 20,
		placeOffset: -5
	}, {
		age: 3,
		name: "stone wall",
		desc: "provides improved protection for your village",
		req: ["stone", 25],
		health: 900,
		scale: 50,
		holdOffset: 20,
		placeOffset: -5
	}, {
		age: 7,
		pre: 1,
		name: "castle wall",
		desc: "provides powerful protection for your village",
		req: ["stone", 35],
		health: 1500,
		scale: 52,
		holdOffset: 20,
		placeOffset: -5
	}, {
		name: "spikes",
		desc: "damages enemies when they touch them",
		req: ["wood", 20, "stone", 5],
		health: 400,
		dmg: 20,
		scale: 49,
		spritePadding: -23,
		holdOffset: 8,
		placeOffset: -5
	}, {
		age: 5,
		name: "greater spikes",
		desc: "damages enemies when they touch them",
		req: ["wood", 30, "stone", 10],
		health: 500,
		dmg: 35,
		scale: 52,
		spritePadding: -23,
		holdOffset: 8,
		placeOffset: -5
	}, {
		age: 9,
		pre: 1,
		name: "poison spikes",
		desc: "poisons enemies when they touch them",
		req: ["wood", 35, "stone", 15],
		health: 600,
		dmg: 30,
		pDmg: 5,
		scale: 52,
		spritePadding: -23,
		holdOffset: 8,
		placeOffset: -5
	}, {
		age: 9,
		pre: 2,
		name: "spinning spikes",
		desc: "damages enemies when they touch them",
		req: ["wood", 30, "stone", 20],
		health: 500,
		dmg: 45,
		turnSpeed: .003,
		scale: 52,
		spritePadding: -23,
		holdOffset: 8,
		placeOffset: -5
	}, {
		name: "windmill",
		desc: "generates gold over time",
		req: ["wood", 50, "stone", 10],
		health: 400,
		pps: 1,
		turnSpeed: .0016,
		spritePadding: 25,
		iconLineMult: 12,
		scale: 45,
		holdOffset: 20,
		placeOffset: 5
	}, {
		age: 5,
		pre: 1,
		name: "faster windmill",
		desc: "generates more gold over time",
		req: ["wood", 60, "stone", 20],
		health: 500,
		pps: 1.5,
		turnSpeed: .0025,
		spritePadding: 25,
		iconLineMult: 12,
		scale: 47,
		holdOffset: 20,
		placeOffset: 5
	}, {
		age: 8,
		pre: 1,
		name: "power mill",
		desc: "generates more gold over time",
		req: ["wood", 100, "stone", 50],
		health: 800,
		pps: 2,
		turnSpeed: .005,
		spritePadding: 25,
		iconLineMult: 12,
		scale: 47,
		holdOffset: 20,
		placeOffset: 5
	}, {
		age: 5,
		type: 2,
		name: "mine",
		desc: "allows you to mine stone",
		req: ["wood", 20, "stone", 100],
		iconLineMult: 12,
		scale: 65,
		holdOffset: 20,
		placeOffset: 0
	}, {
		age: 5,
		type: 0,
		name: "sapling",
		desc: "allows you to farm wood",
		req: ["wood", 150],
		iconLineMult: 12,
		colDiv: .5,
		scale: 110,
		holdOffset: 50,
		placeOffset: -15
	}, {
		age: 4,
		name: "pit trap",
		desc: "pit that traps enemies if they walk over it",
		req: ["wood", 30, "stone", 30],
		trap: !0,
		ignoreCollision: !0,
		hideFromEnemy: !0,
		health: 500,
		colDiv: .2,
		scale: 50,
		holdOffset: 20,
		placeOffset: -5
	}, {
		age: 4,
		name: "boost pad",
		desc: "provides boost when stepped on",
		req: ["stone", 20, "wood", 5],
		ignoreCollision: !0,
		boostSpeed: 1.5,
		health: 150,
		colDiv: .7,
		scale: 45,
		holdOffset: 20,
		placeOffset: -5
	}, {
		age: 7,
		doUpdate: !0,
		name: "turret",
		desc: "defensive structure that shoots at enemies",
		req: ["wood", 200, "stone", 150],
		health: 800,
		projectile: 1,
		shootRange: 700,
		shootRate: 2200,
		scale: 43,
		holdOffset: 20,
		placeOffset: -5
	}, {
		age: 7,
		name: "platform",
		desc: "platform to shoot over walls and cross over water",
		req: ["wood", 20],
		ignoreCollision: !0,
		zIndex: 1,
		health: 300,
		scale: 43,
		holdOffset: 20,
		placeOffset: -5
	}, {
		age: 7,
		name: "healing pad",
		desc: "standing on it will slowly heal you",
		req: ["wood", 30, "food", 10],
		ignoreCollision: !0,
		healCol: 15,
		health: 400,
		colDiv: .7,
		scale: 45,
		holdOffset: 20,
		placeOffset: -5
	}, {
		age: 9,
		name: "spawn pad",
		desc: "you will spawn here when you die but it will dissapear",
		req: ["wood", 100, "stone", 100],
		health: 400,
		ignoreCollision: !0,
		spawnPoint: !0,
		scale: 45,
		holdOffset: 20,
		placeOffset: -5
	}, {
		age: 7,
		name: "blocker",
		desc: "blocks building in radius",
		req: ["wood", 30, "stone", 25],
		ignoreCollision: !0,
		blocker: 300,
		health: 400,
		colDiv: .7,
		scale: 45,
		holdOffset: 20,
		placeOffset: -5
	}, {
		age: 7,
		name: "teleporter",
		desc: "teleports you to a random point on the map",
		req: ["wood", 60, "stone", 60],
		ignoreCollision: !0,
		teleport: !0,
		health: 200,
		colDiv: .7,
		scale: 45,
		holdOffset: 20,
		placeOffset: -5
	}];